Foom: AI Governance Simulation
An immersive strategic simulation, co-designed and co-led with Susan Cox-Smith, combining role-play and scenario gaming to explore the future of AI use and policy in creative sectors, media and culture. Developed during the UniSA/MOD. research fellowship and subsequently deployed with BBC R&D. Invited to run two instances of the simulation at FACT, ACMI's arts-and-technology symposium in Melbourne.